![unity - Mesh made in Blender is correct in Unity3D as a rendered mesh, but "empty" as a collider? - Game Development Stack Exchange unity - Mesh made in Blender is correct in Unity3D as a rendered mesh, but "empty" as a collider? - Game Development Stack Exchange](https://i.stack.imgur.com/HrmLF.png)
unity - Mesh made in Blender is correct in Unity3D as a rendered mesh, but "empty" as a collider? - Game Development Stack Exchange
![unity - Floor is made up of tiles with their own box colliders. Pushable item gets stuck on the "seams" - Game Development Stack Exchange unity - Floor is made up of tiles with their own box colliders. Pushable item gets stuck on the "seams" - Game Development Stack Exchange](https://i.stack.imgur.com/e949n.gif)
unity - Floor is made up of tiles with their own box colliders. Pushable item gets stuck on the "seams" - Game Development Stack Exchange
![unity - How can I create a custom MeshCollider for my object, or fix my collision problem? - Game Development Stack Exchange unity - How can I create a custom MeshCollider for my object, or fix my collision problem? - Game Development Stack Exchange](https://i.stack.imgur.com/pEvyh.png)
unity - How can I create a custom MeshCollider for my object, or fix my collision problem? - Game Development Stack Exchange
![Advanced Tutorial: Meshing and Collisions — Niantic Lightship Augmented Reality Developer Kit release-2.3.1 documentation Advanced Tutorial: Meshing and Collisions — Niantic Lightship Augmented Reality Developer Kit release-2.3.1 documentation](https://lightship.dev/docs/_images/meshing_step6.png)