Android] 'InputEventScreenTouch' not detected for fast multiple touches · Issue #67033 · godotengine/godot · GitHub
Tested out how to make a "cutscene" in Godot. Never thought about moving the camera with an animationplayer😁 But it works very well! Another nice thing about Godot ♥ : r/godot
How To Make Double Tap Logic In Godot 3.2 - YouTube
While working on pause/unpause functionality I've encountered some inconsistency. The first time pause can be activated only with the HUD button (top left corner), than it can also be trigered with the
Creating a COMPLETE Dash Effect in Godot (Part 1) - YouTube